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=== Volkihar-Ruinen ===
 
=== Volkihar-Ruinen ===
The ruins become accessible after properly placing the crests in the moondial. The dusty hallways are infested with [[Skelett]]en (×21) und [[gargoyle]]s (×7). These eventually lead to [[Valericas Studierzimmer]] and the [[Burg Volkihar: Balkon|Balkon]].
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The ruins become accessible after properly placing the crests in the moondial. The dusty hallways are infested with [[Skelett]]en (×21) und [[Gargoyle]]s (×7). These eventually lead to [[Valericas Studierzimmer]] and the [[Burg Volkihar: Balkon|Balkon]].
   
 
==== Valericas Studierzimmer ====
 
==== Valericas Studierzimmer ====

Version vom 14. Januar 2015, 21:57 Uhr

CastleVolkihar

Burg Volkihar

CastleVolkihar MainHall

The castle's main hall

Fort

Burg Volkihar ist die Heimat der Vampire aus dem DLC Dawnguard. Schon ziemlich zu Beginn der Questreihe muss der Spieler die Burg aufsuchen. Sie liegt abseits jeder menschlicher Zivilisation ganz oben links auf der Karte. Kämpft der Spieler an der Seite der Vampire ist er dort willkommen und kann dies als Zuhause benutzen. Erwerbbar ist dieses Gebaüde im Rahmen oder nach der Questreihe allerdings nicht.

Charaktere

Orte

Festung Volkihar

The keep is centred around the main dining hall, with the chalice chamber, a sword and bow training area with smithy to one side, and the library with alchemy lab and crypt with coffins to the other. At the far end a passage leads to the human cattle cells in the cellar, and up the stairs to the private chambers of Fürst Harkon.

Up here a door leads to the Cathedral.

Later in the vampire quest line, another private chamber, presumably for Valerica, is made presentable, and the passage to the castle's courtyard garden is opened up.

Volkiharkathedrale

It is here that the Dragonborn first learns about vampiric powers after receiving the "gift" from Fürst Harkon. This is also the location of the final confrontation with the vampire lord.

Volkihar-Krypta

Can only be accessed from outside the castle, via hidden dock, during Dem Echo nach. Todeshunde (×7), a few Skeever (×2), a Riesige Frostbissspinne and a Skelett await here. A Feral Vampire carries a Tagebuchfragment on his body. The path leads to the Volkihar-Innenhof.

Volkihar-Innenhof

The courtyard becomes directly accessible from the keep's main hall after Fürst Harkon is dead, by asking Garan Marethi to remove the rumble blocking the door to it. From here the towers (both have caved in) and the ruins can be explored.

The yard features an initially abandoned garden, a very large moondial, and several parts for that dial: Halbmondemblem, Mondsichelemblem und Vollmondemblem.

Volkihar: Ostturm

Pretty much empty, except for a few gems.

Volkihar: Nordturm

Three Skeletten and a Gargoyle guard this dead end area.

Volkihar-Ruinen

The ruins become accessible after properly placing the crests in the moondial. The dusty hallways are infested with Skeletten (×21) und Gargoyles (×7). These eventually lead to Valericas Studierzimmer and the Balkon.

Valericas Studierzimmer

The large study features an Alchemielabor (×2), an Arkaner Verzauberer, a mysterious portal, some rather unusual ingredients: Fein gemahlenes Knochenmehl, Gereinigtes Salz der Leere, und Seelensteinsplitter; und Valericas Tagebuch.

Burg Volkihar: Balkon

Quick way to reach Valericas Studierzimmer once discovered.

Aufgaben

  • Amulets of Night Power
  • Ancient Power
  • Culling the Beast
  • Deceiving the Herd
  • Destroying the Dawnguard
  • New Allegiances
  • Protecting the Bloodline
  • Rings of Blood Magic
  • The Gift
  • The Hunt

Gegenstände

Krypta:

Ostturm:

Nordturm:

Ruinen:

Valericas Studierzimmer: