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Thieves' Guild
Loud and Clear
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Prerequisite
Taking Care of Business
Type
Faction
Quest Giver
Mercer Frey
Location
Goldenglow Estate
Quest Objectives

You are now part of the Thieves Guild. Your first job is to finish a job that was left undone. The target is alert and will be expecting trouble.

Walkthrough

Follow Brynjolf

Follow Bynjolf around to the back of the Flagon and into the Cistern. there he will walk up to the centre of the place and introduce you to Mercer Frey. Mercer will comment a bit on how Bynjolf better not be wasting his time before giving you a mission.

Listen to Mercer Frey

Mercer tells you that Aringoth, the supplier of honey to the Black-Briar Meadery in Riften has been getting a bit uppity lately. He's been supplying his honey elsewhere and Maven Black-Briar isn't happy with that. The Guild has been hired to make an example of Aringoth by wrecking some of his production facilities as well as finding out where he got so much confidence from.

Talk to Brynjolf

After Mercer is done, speak to Brynjolf and he will tell you it was Vex and Delvin that botched this job before, so he suggeests speaking to Vex to get some details on the target location. He also suggests getting yourself set up with a uniform from Tonalia if you haven't already.

Speak to Vex about Goldenglow Estate (Optional)

If you choose to speak to Vex, she will tell you exactly what went wrong with the job and inform you of a secondary enterance that you can use to enter the estate undetected.

Now the order in which you do the following quests does not matter.

Burn 3 beehives

The beehives are located on the westernmost island that makes up the Estate. There is a bridge to the west but there is no way to open the door except to loot the key from one of the guards. So make your way to the northeastern side of that island and scale the rocks there. Once you are on the island, you can nick a torch from one of the guards or just use the flames spell to set the beehives on fire. Be warned, the moment you start, all the guards will come running and looking for you. Either try to fight them, or make a break for it into the water and they'll forget you soon enough.

Enter Goldenglow Estate through the sewer (Optional)

The sewer can be accessed by going around to the eastern side of the eastermost island. There will be some docks there. The rocks to the right side of the docks can be scaled. At the top, you'll be facing the back door of the manor. The sewer enterance is just to the left, hidden in some grass.

Obtain the key to Aringoth's safe(Optional)

If you are there at night (if you aren't you really should be), Aringoth will be found on the top floor. If you entered through the back door (expert), you can easily make it to Aringoth's room without alerting any guards. When you see a bunch of mercenaries sitting at a table behind a bookshelf, turn left and enter the dining room. Once you exit from the opposite side, turn left again to go up the stairs to the top floor. Aringoth is in a bedroom nearby. Sleeping if you went there at night so pickpocket the key off him.

Clear out Aringoth's safe

At the base of the stairs to the second floor, the gate barring the way to the stairs to the basement should be right in front of you. It is locked though (novice) but shouldn't pose a difficult barrier. Pick it and head down into the basement. In the first area, you'll see two mercenaries in the far right corner. Continue on straight ahead towards a door. In this next corridor, there is a patrolling mercenary. Simply wait for him to round the corner and head down some stairs nearby. At the base of the stairs, turn left to get to Aringoth's safe. Now pick it (expert) or just open it if you got the key and clean it out.

Return to Brynjolf

When you've gotten the inciminating letter and burned the hives, make your escape from Goldenglow and head back to the Guild to find Brynjolf.

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