Skyrim Wiki
Line 1: Line 1:
For many centuries, the center of professional accountability and education for magic-users throughout the Tamrielic [[Empire]], this organization was based in the [[Imperial City]], where it had its own wing of the city. It also maintained a presence in major walled cities throughout the empire, such as in the province of [[Cyrodiil]]. These 'chapters' of the Guild functioned somewhat similarly to the Fighter's Guild in recruitment and practice, especially in training, although with a vastly more collegiate, metropolitan culture. The Guild was highly committed to archaeological research as well as literature-based arcane research, and until its dissolution at the end of the Third Era, was the most accomplished investigative entity and explicator of [[Dwemer]] culture and technology.
+
For many centuries, the '''Mage's Guild''' was the center of professional accountability and education for magic-users throughout the [[Tamriel]]ic [[Empire]]. This organization was based in the [[Imperial City]], where it had its own quarter of the city. It also maintained a presence in major walled cities throughout the empire, such as in the province of [[Cyrodiil]]. These 'chapters' of the Guild functioned somewhat similarly to the Fighter's Guild in recruitment and practice, especially in training, although with a vastly more collegiate, metropolitan culture. The Guild was highly committed to archaeological research as well as literature-based arcane research, and until its dissolution at the end of the [[Third Era]], was the most accomplished investigative entity and explicator of [[Dwemer]] culture and technology.
  +
  +
[[Category:Lore]]

Revision as of 11:21, 19 June 2012

For many centuries, the Mage's Guild was the center of professional accountability and education for magic-users throughout the Tamrielic Empire. This organization was based in the Imperial City, where it had its own quarter of the city. It also maintained a presence in major walled cities throughout the empire, such as in the province of Cyrodiil. These 'chapters' of the Guild functioned somewhat similarly to the Fighter's Guild in recruitment and practice, especially in training, although with a vastly more collegiate, metropolitan culture. The Guild was highly committed to archaeological research as well as literature-based arcane research, and until its dissolution at the end of the Third Era, was the most accomplished investigative entity and explicator of Dwemer culture and technology.