Image | Name | Weight | Value | Level | Effect |
---|---|---|---|---|---|
J'zargo's Flame Cloak Scroll | 0.5 | 100 | – | For 30 seconds, opponents in melee range take 10 points per second fire damage. Targets on fire take extra damage. | |
Scroll of Bane of the Undead | 0.5 | 500 | 24 | Sets undead up to level 30 on fire and makes them flee for 30 seconds. | |
Scroll of Banish Daedra | 0.5 | 100 | 8 | Weaker summoned daedra are sent back to Oblivion. | |
Scroll of Blizzard | 0.5 | 500 | 24 | Targets take 25 points of frost damage for 10 seconds, plus Stamina damage. | |
Scroll of Call to Arms | 0.5 | 500 | 24 | Targets have improved combat skills, health and stamina for 10 minutes. | |
Scroll of Calm | 0.5 | 50 | 1 | Creatures and people up to level 8 won't fight for 30 seconds. | |
Scroll of Candlelight | 0.5 | 25 | – | Creates a hovering light that lasts for 60 seconds. | |
Scroll of Chain Lightning | 0.5 | 100 | 8 | Lightning bolt that does 50 points of shock damage to Health and half to Magicka, then leaps to a new target. | |
Scroll of Circle of Protection | 0.5 | 250 | 16 | Undead up to level 8 entering the circle will flee. | |
Scroll of Command Daedra | 0.5 | 250 | 16 | Powerful summoned and raised creatures are put under your control. | |
Scroll of Conjure Familiar | 0.5 | 25 | – | Summons a Familiar for 60 seconds wherever the caster is pointing. | |
Scroll of Conjure Flame Atronach | 0.5 | 50 | 1 | Summons a Flame Atronach for 60 seconds wherever the caster is pointing. | |
Scroll of Conjure Frost Atronach | 0.5 | 100 | – | Summons a Frost Atronach for 60 seconds wherever the caster is pointing. | |
Scroll of Conjure Storm Atronach | 0.5 | 250 | 16 | Summons a Storm Atronach for 60 seconds wherever the caster is pointing. | |
Scroll of Courage | 0.5 | 25 | – | Target won't flee for 60 seconds and gets some extra health and stamina. | |
Scroll of Cure Wounds | 0.5 | 250 | 16 | Heals the caster 100 points. | |
Scroll of Dead Thrall | 0.5 | 500 | – | Reanimate a dead body permanently to fight for you. Only works on people. | |
Scroll of Detect Life | 0.5 | 500 | – | Nearby living creatures, but not undead, machines or daedra, can be seen through walls. | |
Scroll of Dragonhide | 0.5 | 250 | – | Caster ignores 90% of all physical damage for 30 seconds. | |
Scroll of Dread Zombie | 0.5 | 250 | 16 | Reanimate a weak dead body to fight for you for 60 seconds. | |
Scroll of Ebonyflesh | 0.5 | 250 | 16 | Improves the caster's armor rating by 35 points for 60 seconds | |
Scroll of Expel Daedra | 0.5 | 250 | 16 | Powerful summoned daedra creatures are are sent back to Oblivion. | |
Scroll of Fast Healing | 0.5 | 50 | 1 | Heals the caster 45 points. | |
Scroll of Fear | 0.5 | 50 | 1 | Creatures and people up to level 8 flee from combat for 30 seconds. | |
Scroll of Fire Rune | 0.5 | 50 | 1 | Cast on a nearby surface, it explodes for 40 points of fire damage when enemies come near. | |
Scroll of Fire Storm | 0.5 | 500 | 24 | A 75 point fiery explosion centered on the caster. Does more damage to closer targets. | |
Scroll of Fireball | 0.5 | 100 | 8 | A fiery explosion for 50 points of damage in a 15 foot radius. Targets on fire take extra damage. | |
Scroll of Firebolt | 0.5 | 50 | 1 | A blast of fire that does 15 points of damage. Targets on fire take extra damage. | |
Scroll of Flame Cloak | 0.5 | 100 | 8 | For 60 seconds, opponents in melee range take 8 points fire damage per second. Targets on fire take extra damage. | |
Scroll of Flame Thrall | 0.5 | 500 | – | Summons a Flame Atronach permanently. | |
Scroll of Frenzy | 0.5 | 100 | 8 | Creatures and people up to level 8 will attack anyone nearby for 60 seconds. | |
Scroll of Frost Cloak | 0.5 | 100 | 8 | For 60 seconds, opponents in melee range take 8 points frost damage and Stamina damage per second. | |
Scroll of Frost Rune | 0.5 | 50 | 1 | Cast on a nearby surface, it explodes for 40 points of frost damage when enemies come near. | |
Scroll of Frost Thrall | 0.5 | 500 | – | Summons a Frost Atronach permanently. | |
Scroll of Fury | 0.5 | 25 | – | Creatures and people up to level 4 will attack anything nearby for 30 seconds. | |
Scroll of Grand Healing | 0.5 | 250 | 16 | Heals everyone close to the caster 100 points. | |
Scroll of Guardian Circle | 0.5 | 250 | 16 | Undead up to level 35 entering the circle will flee. Caster heals 20 health per second inside it. | |
Scroll of Harmony | 0.5 | 500 | 24 | Creatures and people up to level 12 nearby won't fight for 60 seconds. | |
Scroll of Heal Other | 0.5 | 100 | 8 | Heals the target 45 points, but not undead, atronachs or machines. | |
Scroll of Hysteria | 0.5 | 500 | 24 | Creatures and people up to level 12 flee from combat for 60 seconds. | |
Scroll of Ice Spike | 0.5 | 50 | 1 | A spike of ice that does 15 points of frost damage to Health and Stamina. | |
Scroll of Ice Storm | 0.5 | 100 | 8 | A freezing whirlwind that does 50 points of frost damage per second to Health and Stamina. | |
Scroll of Invisibility | 0.5 | 250 | 16 | Caster is invisible for 30 seconds. Activating an object or attacking will break the spell. | |
Scroll of Ironflesh | 0.5 | 100 | 8 | Improves the caster's armor rating by 30 points for 60 seconds. | |
Scroll of Lightning Bolt | 0.5 | 50 | 1 | A bolt of lightning that does 15 points of shock damage to Health and half that to Magicka. | |
Scroll of Lightning Cloak | 0.5 | 100 | 8 | For 60 seconds nearby opponents take 8 points of shock damage and half magicka damage. | |
Scroll of Lightning Rune | 0.5 | 50 | 1 | Cast on a nearby surface, it explodes for 40 points of shock damage when enemies come near. | |
Scroll of Magelight | 0.5 | 50 | 1 | Ball of light that lasts 60 seconds and sticks where it strikes. | |
Scroll of Mass Paralysis | 0.5 | 500 | 24 | All targets in the area that fail to resist are paralyzed for 10 seconds. | |
Scroll of Mayhem | 0.5 | 500 | 24 | Creatures and people up to level 12 will attack anyone nearby for 60 seconds. | |
Scroll of Muffle | 0.5 | 50 | 1 | You move more quietly for 180 seconds. | |
Scroll of Oakflesh | 0.5 | 25 | – | Improves the caster's armor rating by 20 points for 60 seconds. | |
Scroll of Pacify | 0.5 | 250 | 16 | Creatures and people up to level 12 won't fight for 30 seconds. | |
Scroll of Paralyze | 0.5 | 250 | 16 | Targets that fail to resist are paralyzed for 10 seconds. | |
Scroll of Raise Zombie | 0.5 | 25 | – | Reanimate a weak dead body to fight for you for 60 seconds. | |
Scroll of Rally | 0.5 | 100 | 8 | Targets won't flee for 60 seconds and get extra health and stamina. | |
Scroll of Reanimate Corpse | 0.5 | 50 | 1 | Reanimate a weak dead body to fight for you for 60 seconds. | |
Scroll of Repel Lesser Undead | 0.5 | 100 | 8 | All affected undead up to level 4 flee for 30 seconds. | |
Scroll of Repel Undead | 0.5 | 250 | 16 | All affected undead up to level 8 flee for 30 seconds. | |
Scroll of Revenant | 0.5 | 100 | 8 | Reanimate a weak dead body to fight for you for 60 seconds. | |
Scroll of Rout | 0.5 | 250 | 16 | Creatures and people up to level 12 flee from combat for 30 seconds | |
Scroll of Soul Trap | 0.5 | 50 | 1 | If target dies within 60 seconds, fills a soul gem. | |
Scroll of Stoneflesh | 0.5 | 50 | 1 | Improves the caster's armor rating by 25 points for 60 seconds. | |
Scroll of Storm Thrall | 0.5 | 500 | – | Summons a Storm Atronach permanently. | |
Scroll of Telekinesis | 0.5 | 100 | Can pull an object to you from a distance. Add it to your inventory or throw it. | ||
Scroll of Turn Greater Undead | 0.5 | 250 | 16 | Undead up to level 12 flee for 30 seconds. | |
Scroll of Turn Lesser Undead | 0.5 | 50 | 1 | Undead up to level 4 flee for 30 seconds. | |
Scroll of Turn Undead | 0.5 | 100 | 8 | Undead up to level 8 flee for 30 seconds. | |
Scroll of Waterbreathing | 0.5 | 100 | 8 | Can breathe water for 60 seconds. | |
Sealed Scroll | 0.5 | 0 | – | Quest item. | |
Shalidor's Insights: Alteration | 0.5 | 50 | – | Lowers the cost and increases the duration of Alteration spells for 120 seconds. | |
Shalidor's Insights: Conjuration | 0.5 | 50 | – | Increase the duration and decrease the cost of Conjuration spells for 120 seconds. | |
Shalidor's Insights: Destruction | 0.5 | 50 | – | Increase the damage and decrease the cost of Destruction spells for 120 seconds. | |
Shalidor's Insights: Illusion | 0.5 | 50 | – | Increase the duration and decrease the cost of Illusion spells for 120 seconds. | |
Shalidor's Insights: Magicka | 0.5 | 50 | – | Increases your Magicka by 100 points. | |
Shalidor's Insights: Restoration | 0.5 | 50 | – | Lowers the cost and increases the potency of Restoration spells for 120 seconds. |
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