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Image Name Weight Value Level Effect
J'zargo's Flame Cloak Scroll J'zargo's Flame Cloak Scroll 0.5 100 For 30 seconds, opponents in melee range take 10 points per second fire damage. Targets on fire take extra damage.
Scroll1 Scroll of Bane of the Undead 0.5 500 24 Sets undead up to level 30 on fire and makes them flee for 30 seconds.
Scroll5 Scroll of Banish Daedra 0.5 100 8 Weaker summoned daedra are sent back to Oblivion.
Scroll3 Scroll of Blizzard 0.5 500 24 Targets take 25 points of frost damage for 10 seconds, plus Stamina damage.
Scroll5 Scroll of Call to Arms 0.5 500 24 Targets have improved combat skills, health and stamina for 10 minutes.
Scroll Scroll of Calm 0.5 50 1 Creatures and people up to level 8 won't fight for 30 seconds.
Scroll1 Scroll of Candlelight 0.5 25 Creates a hovering light that lasts for 60 seconds.
Scroll3 Scroll of Chain Lightning 0.5 100 8 Lightning bolt that does 50 points of shock damage to Health and half to Magicka, then leaps to a new target.
Scroll2 Scroll of Circle of Protection 0.5 250 16 Undead up to level 8 entering the circle will flee.
Scroll2 Scroll of Command Daedra 0.5 250 16 Powerful summoned and raised creatures are put under your control.
Scroll4 Scroll of Conjure Familiar 0.5 25 Summons a Familiar for 60 seconds wherever the caster is pointing.
Scroll5 Scroll of Conjure Flame Atronach 0.5 50 1 Summons a Flame Atronach for 60 seconds wherever the caster is pointing.
Scroll4 Scroll of Conjure Frost Atronach 0.5 100 Summons a Frost Atronach for 60 seconds wherever the caster is pointing.
Scroll5 Scroll of Conjure Storm Atronach 0.5 250 16 Summons a Storm Atronach for 60 seconds wherever the caster is pointing.
Scroll Scroll of Courage 0.5 25 Target won't flee for 60 seconds and gets some extra health and stamina.
Scroll3 Scroll of Cure Wounds 0.5 250 16 Heals the caster 100 points.
Scroll4 Scroll of Dead Thrall 0.5 500 Reanimate a dead body permanently to fight for you. Only works on people.
Scroll4 Scroll of Detect Life 0.5 500 Nearby living creatures, but not undead, machines or daedra, can be seen through walls.
Scroll2 Scroll of Dragonhide 0.5 250 Caster ignores 90% of all physical damage for 30 seconds.
Scroll1 Scroll of Dread Zombie 0.5 250 16 Reanimate a weak dead body to fight for you for 60 seconds.
Scroll2 Scroll of Ebonyflesh 0.5 250 16 Improves the caster's armor rating by 35 points for 60 seconds
Scroll5 Scroll of Expel Daedra 0.5 250 16 Powerful summoned daedra creatures are are sent back to Oblivion.
Scroll3 Scroll of Fast Healing 0.5 50 1 Heals the caster 45 points.
Scroll1 Scroll of Fear 0.5 50 1 Creatures and people up to level 8 flee from combat for 30 seconds.
Scroll5 Scroll of Fire Rune 0.5 50 1 Cast on a nearby surface, it explodes for 40 points of fire damage when enemies come near.
Scroll4 Scroll of Fire Storm 0.5 500 24 A 75 point fiery explosion centered on the caster. Does more damage to closer targets.
Scroll Scroll of Fireball 0.5 100 8 A fiery explosion for 50 points of damage in a 15 foot radius. Targets on fire take extra damage.
Scroll2 Scroll of Firebolt 0.5 50 1 A blast of fire that does 15 points of damage. Targets on fire take extra damage.
Scroll3 Scroll of Flame Cloak 0.5 100 8 For 60 seconds, opponents in melee range take 8 points fire damage per second. Targets on fire take extra damage.
Scroll1 Scroll of Flame Thrall 0.5 500 Summons a Flame Atronach permanently.
Scroll1 Scroll of Frenzy 0.5 100 8 Creatures and people up to level 8 will attack anyone nearby for 60 seconds.
Scroll1 Scroll of Frost Cloak 0.5 100 8 For 60 seconds, opponents in melee range take 8 points frost damage and Stamina damage per second.
Scroll Scroll of Frost Rune 0.5 50 1 Cast on a nearby surface, it explodes for 40 points of frost damage when enemies come near.
Scroll2 Scroll of Frost Thrall 0.5 500 Summons a Frost Atronach permanently.
Scroll5 Scroll of Fury 0.5 25 Creatures and people up to level 4 will attack anything nearby for 30 seconds.
Scroll4 Scroll of Grand Healing 0.5 250 16 Heals everyone close to the caster 100 points.
Scroll2 Scroll of Guardian Circle 0.5 250 16 Undead up to level 35 entering the circle will flee. Caster heals 20 health per second inside it.
Scroll1 Scroll of Harmony 0.5 500 24 Creatures and people up to level 12 nearby won't fight for 60 seconds.
Scroll3 Scroll of Heal Other 0.5 100 8 Heals the target 45 points, but not undead, atronachs or machines.
Scroll1 Scroll of Hysteria 0.5 500 24 Creatures and people up to level 12 flee from combat for 60 seconds.
Scroll Scroll of Ice Spike 0.5 50 1 A spike of ice that does 15 points of frost damage to Health and Stamina.
Scroll2 Scroll of Ice Storm 0.5 100 8 A freezing whirlwind that does 50 points of frost damage per second to Health and Stamina.
Scroll5 Scroll of Invisibility 0.5 250 16 Caster is invisible for 30 seconds. Activating an object or attacking will break the spell.
Scroll4 Scroll of Ironflesh 0.5 100 8 Improves the caster's armor rating by 30 points for 60 seconds.
Scroll3 Scroll of Lightning Bolt 0.5 50 1 A bolt of lightning that does 15 points of shock damage to Health and half that to Magicka.
Scroll1 Scroll of Lightning Cloak 0.5 100 8 For 60 seconds nearby opponents take 8 points of shock damage and half magicka damage.
Scroll3 Scroll of Lightning Rune 0.5 50 1 Cast on a nearby surface, it explodes for 40 points of shock damage when enemies come near.
Scroll2 Scroll of Magelight 0.5 50 1 Ball of light that lasts 60 seconds and sticks where it strikes.
Scroll1 Scroll of Mass Paralysis 0.5 500 24 All targets in the area that fail to resist are paralyzed for 10 seconds.
Scroll3 Scroll of Mayhem 0.5 500 24 Creatures and people up to level 12 will attack anyone nearby for 60 seconds.
Scroll1 Scroll of Muffle 0.5 50 1 You move more quietly for 180 seconds.
Scroll Scroll of Oakflesh 0.5 25 Improves the caster's armor rating by 20 points for 60 seconds.
Scroll5 Scroll of Pacify 0.5 250 16 Creatures and people up to level 12 won't fight for 30 seconds.
Scroll2 Scroll of Paralyze 0.5 250 16 Targets that fail to resist are paralyzed for 10 seconds.
Scroll5 Scroll of Raise Zombie 0.5 25 Reanimate a weak dead body to fight for you for 60 seconds.
Scroll3 Scroll of Rally 0.5 100 8 Targets won't flee for 60 seconds and get extra health and stamina.
Scroll4 Scroll of Reanimate Corpse 0.5 50 1 Reanimate a weak dead body to fight for you for 60 seconds.
Scroll1 Scroll of Repel Lesser Undead 0.5 100 8 All affected undead up to level 4 flee for 30 seconds.
Scroll Scroll of Repel Undead 0.5 250 16 All affected undead up to level 8 flee for 30 seconds.
Scroll2 Scroll of Revenant 0.5 100 8 Reanimate a weak dead body to fight for you for 60 seconds.
Scroll5 Scroll of Rout 0.5 250 16 Creatures and people up to level 12 flee from combat for 30 seconds
Scroll4 Scroll of Soul Trap 0.5 50 1 If target dies within 60 seconds, fills a soul gem.
Scroll4 Scroll of Stoneflesh 0.5 50 1 Improves the caster's armor rating by 25 points for 60 seconds.
Scroll3 Scroll of Storm Thrall 0.5 500 Summons a Storm Atronach permanently.
Scroll2 Scroll of Telekinesis 0.5 100 Can pull an object to you from a distance. Add it to your inventory or throw it.
Scroll Scroll of Turn Greater Undead 0.5 250 16 Undead up to level 12 flee for 30 seconds.
Scroll2 Scroll of Turn Lesser Undead 0.5 50 1 Undead up to level 4 flee for 30 seconds.
Scroll5 Scroll of Turn Undead 0.5 100 8 Undead up to level 8 flee for 30 seconds.
Scroll5 Scroll of Waterbreathing 0.5 100 8 Can breathe water for 60 seconds.
Scroll3 Sealed Scroll 0.5 0 Quest item.
Scroll5 Shalidor's Insights: Alteration 0.5 50 Lowers the cost and increases the duration of Alteration spells for 120 seconds.
Scroll5 Shalidor's Insights: Conjuration 0.5 50 Increase the duration and decrease the cost of Conjuration spells for 120 seconds.
Scroll5 Shalidor's Insights: Destruction 0.5 50 Increase the damage and decrease the cost of Destruction spells for 120 seconds.
Scroll5 Shalidor's Insights: Illusion 0.5 50 Increase the duration and decrease the cost of Illusion spells for 120 seconds.
Scroll5 Shalidor's Insights: Magicka 0.5 50 Increases your Magicka by 100 points.
Scroll5 Shalidor's Insights: Restoration 0.5 50 Lowers the cost and increases the potency of Restoration spells for 120 seconds.
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